The web is evolving, orienting around people rather than content. As a result, almost all UX professionals will increasingly need to design social experiences. Designing interactions between people is different from designing user experiences. For example there is often no clear task to design for, no set user goal, and no clear outcome. To complicate […]
Tag: Wall Street Journal
John Maeda, President of the Rhode Island School of Design, delivers a funny and charming talk that spans a lifetime of work in art, design and technology, concluding with a picture of creative leadership in the future. Watch for demos of Maeda’s earliest work — and even a computer made of people […]
At TEDxCambridge, Michael Norton shares fascinating research on how money can, indeed buy happiness — when you don’t spend it on yourself. Listen for surprising data on the many ways pro-social spending can benefit you, your work, and (of course) other people […]
Check where Microsoft bets its chips when it comes to investing in research according to Microsoft research chief Craig Mundie […]
Tech firms like Hewlett-Packard along with energy companies and even hospitals need to design two years into the future, when the economy is going to be turning around, says Mick McManus, CEO of MAYA Design […]
Bruce Sterling, author, journalist, editor, and critic, was born in 1954. Best known for his ten science fiction novels, he also writes short stories, book reviews, design criticism, opinion columns, and introductions for books ranging from Ernst Juenger to Jules Verne.
In this talk, Peter Morvile defines a pattern language for search that embraces user psychology and behavior, multisensory interaction, and emerging technology […]
The Wall Street Journal has an article on how companies are offering career counseling to customers who’ve lost jobs during the recession, hoping to help old friends and win additional loyalty when the economy recovers […]
Technologist Kevin Kelly asks “What does technology want?” and discovers that its movement toward ubiquity and complexity is much like the evolution of life […]
Robert Fabricant talks about Interaction Design as a practice beyond just computing technology. He gives examples of Interaction Design as far back as ancient history, all the way to a humanitarian project underway today. He shows that Interaction Design’s primary medium is behavior, extending far past the high technology world into the realm of human behavior and relationships […]