Dan Szuc talks to us about ‘sleepwalking’ in project work today. And how we can fix this by injecting ‘sparkle’ into everything we do […]
Tag: UX
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This talk is aimed at anyone who is looking for practical ways to bridge the gaps between traditional research and agile practices by focussing on activities that hold common value for both […]
Greg Petroff addressed an audience of some 700 SAP employees not only about designing for lots of dirt, grease, water, heat, and cold, but also how GE uses design methods and technology to gain empathy for industrial workers […]
This is the first of a series of videos I’ll be posting about my experience of sitting in the jury of the IxDA’s 2016 Interaction Awards, as well as to reflect on some of the categories winners. During the 2016 jury weekend gathering — which was hosted in November 2015 by SVA’s MFA in IxD program — myself and the other jurors sat down with the Interaction Awards co-chairs MJ Broadbent and Thomas Kueber and shared some insights and perspectives on the field of interaction design today […]
Big data, data visualization, data-driven decisions … organizations hate risk. They love trying to predict your next choice based on what you chose the last time. If you listen to many people, you’ll start to see patterns in how they reason, react, and guide their decisions. These patterns are what you use to balance big data.
In this talk, Dan Saffer focuses on what you can do to increase your practical creativity through the deliberate practice of finding and gathering those pieces and the methods for fitting them together.
Congratulations to the 2016 Interaction Awards finalists, all of whom will be celebrated in March during Interaction16 in Helsinki, Finland
The 2016 IxDA’s Interaction Awards is ready to receive your entries, and I’m honored to be part of the Jury
In this video, Steve ‘Buzz’ Pearce, Design Director at Skype, and Mat Hunter, Chief Design Officer at the Design Council, talk about what ‘UX design’ means, finding the ‘soul’ of a digital product and how we’ve only scratched the surface of what’s possible […]
In this talk, Jared covers how to prune features to avoid experience rot, use pleasure, flow, and meaning to create delightful UX, and help
Innovate with baby steps to the aspirational experience[…]