John Thackara shows the ways in which business as we know it are about to change for good, and then identifies how interaction designers can take these challenges on as design problems […]
Tag: UX
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Dan Saffer calls out the Interaction Design community for allowing distracting topics to consume our attention, and for paying too little attention to “moonwalking bears,” the opportunities interaction designers can take advantage of in the near future […]
Robert Fabricant talks about Interaction Design as a practice beyond just computing technology. He gives examples of Interaction Design as far back as ancient history, all the way to a humanitarian project underway today. He shows that Interaction Design’s primary medium is behavior, extending far past the high technology world into the realm of human behavior and relationships […]
The project of Designer Frantz Lasorne combines the joys of virtual reality, and tangible toys. Using Augmented Reality Tangible User Interface via head-mounted glasses, and old toys, a new environment is created that allows childs to play new games.
This demo — from Pattie Maes’ lab at MIT, spearheaded by Pranav Mistry — was the buzz of TED. It’s a wearable device with a projector that paves the way for profound interaction with our environment. Imagine Minority Report and then some […]
With all the intensity and brilliance for which he is known, Alan Kay envisions better techniques for teaching kids by using computers to illustrate experience in ways -– mathematically and scientifically — that only computers can […]
Social Media Networks, because they are built on the collective participation of individuals, can only be effectively guided by means of a researched and learned examination of social psychology. In this presentation, Will Evans discuss design patterns in social media site architecture and their impact on human behavior, and why interaction designers engaged in building social networking ecosystems must leverage sociology, social network analysis, and behavioral economics to ensure their social media site is Built for Conversation.
How do you create products for this new paradigm? While most of us know how to design desktop and web applications, what do you need to know to design for interactive gestures? This introduction to designing gestural interfaces will cover the basics: usability and ergonomics; a brief history of the technology; some elemental patterns of use; prototyping and documenting; and how to communicate that a gestural interface is present to users […]
In his talk at IxDA | Interaction ‘08 Conference, Doug Bolin briefly introduces a new conceptual framework for designing and delivering dynamic, personalized support interactions. Then a case study will concretely illustrate how the framework can be applied in an online setting […]
In this talk at IxDA | Interaction ‘08 Conference, Dave Cronin discusses design strategies for creating interactive products that promote this sense of flow, as well as examples of interactions that bring out the best in human creativity, thinking and collaboration […]