Greg Petroff addressed an audience of some 700 SAP employees not only about designing for lots of dirt, grease, water, heat, and cold, but also how GE uses design methods and technology to gain empathy for industrial workers […]
Tag: User Experience
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This is the first of a series of videos I’ll be posting about my experience of sitting in the jury of the IxDA’s 2016 Interaction Awards, as well as to reflect on some of the categories winners. During the 2016 jury weekend gathering — which was hosted in November 2015 by SVA’s MFA in IxD program — myself and the other jurors sat down with the Interaction Awards co-chairs MJ Broadbent and Thomas Kueber and shared some insights and perspectives on the field of interaction design today […]
Big data, data visualization, data-driven decisions … organizations hate risk. They love trying to predict your next choice based on what you chose the last time. If you listen to many people, you’ll start to see patterns in how they reason, react, and guide their decisions. These patterns are what you use to balance big data.
Congratulations to the 2016 Interaction Awards finalists, all of whom will be celebrated in March during Interaction16 in Helsinki, Finland
The 2016 IxDA’s Interaction Awards is ready to receive your entries, and I’m honored to be part of the Jury
In this video, Steve ‘Buzz’ Pearce, Design Director at Skype, and Mat Hunter, Chief Design Officer at the Design Council, talk about what ‘UX design’ means, finding the ‘soul’ of a digital product and how we’ve only scratched the surface of what’s possible […]
In his talk at Google I/O 2014, Tomer Sharon inspires developers to implement valid and reliable ways to answer their most burning questions. It’ll help them validate or invalidate their assumptions on their own—cheaply, and quickly, by using simple user research techniques with a main goal in mind: developing apps people need, want, and enjoy […]
I’ll be both speaking and giving a workshop at IxDA’s Interaction 14 South America on the topic of working in Global Teams. I’d love to see you all there, and if there are any specific challenges of working in global teams you would like to hear me address, add them as a comment to this post below.
This talk is source of inspiration to look beyond the screen to the rich world of interactions and experiences that need to be designed […]
In this talk at UX Lisbon, Dan Saffer provides a new way of thinking about designing digital products: as a series of microinteractions that are essential to bringing personality and delight to applications and devices […]