Looking back over his long career, architect Moshe Safdie delves into four of his design projects and explains how he labored to make each one truly unique for its site and its users […]
Tag: User Experience
Read more articles about “User Experience” at { design@tive } information design
Humans work to understand and react to each others intentions. The context aware computing group at the MIT Media lab has demonstrated that across most aspects of our life, computers can do this too. The groups demonstrations range from car to office kitchen to and even bed. The goal is to show that human intentions can be recognized considered and responded to appropriately by computer systems. This talk demonstrates that Artificial intelligence can competently Improve human-computer interaction with systems and even each other in a myriad of natural scenarios […]
A great user experience starts with the user interface. In this talk, Jason Beres explores best practices in user interface design in a learn-by-example approach of the good, bad and the ugly in user interface design. From web sites to rich client, you will learn how areas such as navigation, layout, typography, controls and dialogs can make or break the usefulness of an application […]
In this talk, Christina Wodtke, founder of Boxes and Arrows and product developer at LinkedIn, walks through the most common business models, the desired user behavior that supports them, and how those business models affect the architecture of the website including features and functionality […]
Not only do we work with people across the hall, across town, and across the country, but we also work with people we never meet from countries we know about only through Wikipedia or the Travel Channel. UX Lead for PracticeWorks, Joe Sokohl discusses principles to live by when managing teams remotely including: communication, flexibility, sensitivity, courage, and the best tool of all, empathy […]
What is the business value of Information Architecture? Eric Reiss, co-founder of FatDUX, a user-experience design company headquartered in Copenhagen, reviews our current approaches, including limited use of the language of business bean-counter acronyms, and explains why these arguments are usually not compelling for business executives […]
You’ve worked hard on a design and finally got it nailed. You’ve thought deeply about the user experience and designed for usability and great information presentation. The visual design is compelling. Enjoy it while you can because you’ve been asked to hold a design review. Your creative and well thought-out design is about to be transformed into a into a patchwork quilt as stakeholders argue for changes based on their off-the-cuff reactions and personal agendas […]
Co-founder and principal at EightShapes, Dan Brown lays the groundwork for how we think and talk about this aspect of our work and provides a rationale for why thinking about designing rules is important. He distinguishes good rules from bad and offers a framework for designing and documenting them […]
Dan Saffer calls out the Interaction Design community for allowing distracting topics to consume our attention, and for paying too little attention to “moonwalking bears,” the opportunities interaction designers can take advantage of in the near future […]
Robert Fabricant talks about Interaction Design as a practice beyond just computing technology. He gives examples of Interaction Design as far back as ancient history, all the way to a humanitarian project underway today. He shows that Interaction Design’s primary medium is behavior, extending far past the high technology world into the realm of human behavior and relationships […]