BusinessWeek published a special report on virtual world recently, with one article on virtual World in China which featured Hipihi, Novoking and UOneNet (a.k.a. uWorld). Hipihi has announced the beginning of its public beta testing phase, after over a year private test. uWorld, another virtual world on BusinessWeek’s article which was first profiled in October 2007, finally started its close test in March. As Hipihi, uWorld also partnered with IBM on virtual world development. Kaiser Kuo is more optimistic on it, he thought “deep-rooted MMORPG culture” in China and “willingness of Chinese to strike up online friendships with strangers” will help them in the long run […]
Tag: Internet In China
It is reported that Baidu will partner with online game operators to operate online game service soon, the official news will be announced early next week. You can access the Baidu online game channel. Baidu now partners with Shanda, Joycub.cn and 51wan.com to operate six browser games. Among all six games, four of them are offered by 51wan.com, a browser online game company recently got financing from Sequoia Capital China […]
Chinese online game operator The9 Limited has announced that Blizzard Entertainment‘s World of Warcraft has logged more than 1 million concurrent players in mainland China alone, the highest concurrency since the game’s official launch in China in June 2005. The9 is a major online game operator in China, and operated servers for World of Warcraft players in China. The9 attributes the growth of WOW gaming in China in part to The Burning Crusade expansion pack, which added significant new content to the game, bringing previous players back to the franchise while drawing new gamers in […]
Shanghai will have established a citywide wireless broadband network by 2010: Shanghai’s Municipal Informatization Commission and China Telecom Shanghai revealed that wireless demonstration areas will be ready for use in 2008. A number of regions are currently competing to become exhibition areas and obtain future construction projects. At present, people can access a wireless network in Jiading District in the north of Shanghai. Wireless will probably be available in most areas in the city’s central Huangpu District, where the municipal government buildings are located, by the end of the year, said Hua Ruiqiang, Shanghai Telecom’s senior manager […]
China has surpassed the United States to become the world’s largest Internet market by number of users, a research firm said on recently. The estimate by Beijing-based BDA was based on data from China Internet Network Information Center (CNNIC) which indicated that the country’s Internet users totaled 210 million at end-2007. Nielsen/NetRatings put the United States Web population at 216 million for the same period, BDA said […]
The year-long survey, Netguide 2008, conducted by the Data Center of the China Internet (DCCI) and the Internet Society of China (ISC), polled more than 300 websites, 270 enterprises and 50,786 persons.Results suggest that the number of Chinese online gamers will likely surpass 59 million in 2008, a 20 percent increase on 2007’s 48 million, reports China View. The survey also found that the market value of Chinese online gaming in 2007 rocketed 57 percent from 2006’s 9.36 billion yuan (1.2 billion US dollars) […]
China’s online gaming market surged 66.7 percent year-on-year to hit 12.8 billion yuan in 2007, according to a report released by i Research Inc., a Shanghai-based consulting firm. The jump is largely driven by China’s massive player-pool and operators‘ marketing efforts, said the firm. The number of China’s netizens grew 53 percent last year from 2006 to hit 210 million by December, which means the country is close to overtaking the United States to become the world’s No. 1 by web population size, according to China Internet Network Information Center (CNNIC): Nearly 60 percent of the web users (more than 120 million) have played at least one title in the past year, with an average of 7.3 hours spent on the online games every week. Twenty-one percent of them even played more than 10 hours a week […]
China’s Internet consumption hit 398.8 billion yuan (53.89 billion U.S. dollars) last year and is expected to reach 581.5 billion yuan in 2008, up 45.8 percent, according to a survey released recently. The ‘Netguide 2008‘ survey, which provides a wrap-up of China’s2007 cyber world, polled more than 300 web sites and about 200 enterprises, with 50,786 interviewees around the country […]
China Internet Network Information Center (CNNIC) just released its latest semi-year report on development of Internet in China. According to the report, by the end of 2007, the number of Chinese Internet users has reached 210 million, an increase of 48 million compared to the first semester, or 73 million in last year. Among these 73 million new Internet users, 29.17 million, or about 40%, come from rural area. About 50.4 million users use mobile handsets to access Internet, just adding 6 million new mobile Internet users in last six months […]
Chinese Web users will spend 45.8 percent more this year on online games and booking hotel and flight tickets, among other services available online: total spending by Chinese Internet users will hit 581.5 billion yuan (US$77.53 billion), said an Internet Society of China report issued recently. The report’s findings are based on data collected from a survey of 50,786 mainland Internet users and 270 companies across the country, as well as from seminars and interviews with industry experts […]