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Design Innovation Software

Watch Camille Moussette’s “Sketching Multimodal and Haptic Interfaces” talk at IxDA | Interaction ’09 Conference

In this presentation, Camille Moussette explores the opportunities and challenges related to developing new multimodal interfaces specifically based on the touch sense. It will present various methods, techniques, tools and processes that interaction designers can use to assess, sketch, create and evaluate dynamic haptic and multimodal interfaces […]

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Design Innovation

Watch Marc Rettig’s “How to Change Complicated Stuff” talk at IxDA | Interaction ’09 Conference

In this talk Marc Rettig offers insights into the question “what is it like to actually achieve a meaningful, sustainable, positive difference in life?”, drawing lessons from a number of serious, heartfelt attempts to affect change. The work we have all done in recent decades has prepared us to take on much bigger challenges. The foundations of design remain powerfully effective. That said, there are ways in which “designing for change” requires additions to our inventory of methods, and transformations in the way we plan and conduct our work […]

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Design

Watch Dave Malouf’s “Foundations of Interaction Design: Bringing design critique to interaction design” talk at IxDA | Interaction ‘09 conference

While interaction designers have strong evaluation skills through quantitative research such as usability, IxD lacks the same types of aesthetic-based design criticism that graphic design, architecture and industrial design have. This 25-minutes presentation is meant to offer the beginnings of a discussion around what could are the foundations of interaction design, how do they impact aesthetics of interaction and how can they be used for design critique within an interaction design practice […]

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Design Information Technology Trend Watching

Watch Manuel Lima’s “Visual Complexity and Mapping Complex Networks” talk at IxDA | Interaction ‘09 conference

In this talk, Manuel Lima leverages the existing pool of knowledge from Visual Complexity (VC ) to convey a current portrait of network visualization. It illustrates some of its current trends and representation methods, and explore the reasons behind the recent outburst. It highlights some seminal executions and finalize with the exaltation of interactivity as the key measure of cognition in Information Visualization, by presenting a series of interaction design principles for exploring complex networks […]

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Design

Watch Charlie Kreitzberg’s “Surviving a Design Review” talk at IxDA | Interaction ‘09 conference

You’ve worked hard on a design and finally got it nailed. You’ve thought deeply about the user experience and designed for usability and great information presentation. The visual design is compelling. Enjoy it while you can because you’ve been asked to hold a design review. Your creative and well thought-out design is about to be transformed into a into a patchwork quilt as stakeholders argue for changes based on their off-the-cuff reactions and personal agendas […]

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Design Economics Innovation

John Thackara’s “Designing for Business as Unusual” keynote at IxDA | Interaction ’09 conference

John Thackara shows the ways in which business as we know it are about to change for good, and then identifies how interaction designers can take these challenges on as design problems […]

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Consumer Behavior Design

Dan Saffer’s “Attention Awareness” Keynote at IxDA | Interaction ‘09 Conference

Dan Saffer calls out the Interaction Design community for allowing distracting topics to consume our attention, and for paying too little attention to “moonwalking bears,” the opportunities interaction designers can take advantage of in the near future […]

Categories
Design

Robert Fabricant’s “Behavior is our Medium” keynote at IxDA | Interaction ‘09 Conference

Robert Fabricant talks about Interaction Design as a practice beyond just computing technology. He gives examples of Interaction Design as far back as ancient history, all the way to a humanitarian project underway today. He shows that Interaction Design’s primary medium is behavior, extending far past the high technology world into the realm of human behavior and relationships […]