The elderly Brazilians who have phones form a group which represents almost 10% of people who use the device, according to data processed by the Brazilian Institute of Geography and Statistics ( IBGE ), released recently […]
Tag: Gaming
o prêmio brasil digital irá premiar a cada ano os melhores projetos para mÃdias digitais, buscando valorizar a excelência em design e desenvolvimento. ao contribuir para uma melhor compreensão da complexidade de cada projeto, dos seus prazos e possÃveis custos, procuramos incentivar o mercado a investir mais e melhor em projetos para plataformas digitais […]
Brazil has overtaken China in 2012 and became the seventh largest domestic market in the world in the sale of software and services for information technology, according to a survey released recently by the Brazilian Association of Software Companies (ABES) […]
The design of an application for Skype, created by a group of university students from São Paulo, was one of the winners of the 11th worldwide Imagine Cup competition, sponsored by Microsoft with 800 students around the world to encourage innovation […]
The sale of tablets in the country in the first quarter of 2013 increased 164% compared with the same period in 2012, reaching 1.3 million devices sold, according to a study by IDC Brazil released recently: in the first quarter of 2012, 493,000 tablets were sold […]
Released recently, the iPad Mini in Brazil has the highest value among all the official channels of the Apple Store. According to IT Data Consulting, the difference between the value of imports and sales is 115% […]
When the Museum of Modern Art (MoMA) senior curator of architecture and design announced the acquisition of 14 video games in 2012, “all hell broke loose.” In this far-ranging, entertaining, and deeply insightful talk, Paola Antonelli explains why she’s delighted to challenge preconceived ideas about art and galleries, and describes her burning wish to help establish a broader understanding of design […]
A study of manufacturers showed that sales of games and equipment totaled R$ 1.6 billion last year (800 million US dollars). While this market has shrunk in most countries, in Brazil grew by 60% in comparison with 2011 […]
Brazilians spend more time using mobile phones, smartphones, tablets and e-readers than the world average, according to IBOPE survey and Worldwide Independent Network of Market Research (WIN), released recently. In Brazil, the average daily time use of mobiles is 59 minutes ahead of the average period of 42 minutes recorded in the world. With smartphones, […]
Banking transactions via smartphone grew 333% in 2012, according to the 2013 edition of Banking Technology Research, released recently by the Brazilian Federation of Banks Febraban. Mobile banking is the fastest growing channel in the year […]