Autodesk has announced that with the forthcoming release of 3ds Max, it will be splitting the release into two products, 3ds Max 2009 Entertainment, for game and movie producers, and 3ds Max Design 2009, for architects, designers and visualization specialists. Both versions will offer new rendering capabilities and improved interoperability with other products like Revit, as well as additional time-saving animation and mapping workflow tools […]
Tag: Gaming
China Internet Network Information Center (CNNIC) just released its latest semi-year report on development of Internet in China. According to the report, by the end of 2007, the number of Chinese Internet users has reached 210 million, an increase of 48 million compared to the first semester, or 73 million in last year. Among these 73 million new Internet users, 29.17 million, or about 40%, come from rural area. About 50.4 million users use mobile handsets to access Internet, just adding 6 million new mobile Internet users in last six months […]
Chinese Web users will spend 45.8 percent more this year on online games and booking hotel and flight tickets, among other services available online: total spending by Chinese Internet users will hit 581.5 billion yuan (US$77.53 billion), said an Internet Society of China report issued recently. The report’s findings are based on data collected from a survey of 50,786 mainland Internet users and 270 companies across the country, as well as from seminars and interviews with industry experts […]
Autodesk announced today that its Autodesk 3ds Max software and Autodesk Maya software for 3D modeling, animation and rendering have won Technology and Engineering Awards from the National Academy of Television Arts & Sciences, in the Gaming Category of Visual Digital Content Creation Tools and Their Impact. Now in its fourth year, this category award recognizes pioneering efforts and breakthroughs in the gaming world […]
Shanghai leads all Chinese cities for fast computer connections – half of the city’s families subscribe to broadband, according to a recent report released by China Telecom. Shanghai’s broadband subscriber base has passed three million already, 15 times up from 2002, according to Shanghai Telecom, the city’s largest fixed-line phone operator. About 85 percent of Shanghai Telecom’s broadband users are accessing the Internet at more than two MBPS (megabits per second) […]
China’s online advertising market is likely to exceed ten billion yuan (1.3 billion U.S. dollars) this year, a research report said. The figure represents a 114.6 percent increase from the 4.66 billion yuan of last year. In October, the nation’s online advertising revenues hit 870 million yuan, lifting the market size to 7.5 billion yuan in the first ten months, according to the report from Nielsen, a leading global information and media company. The growth rate of China’s online advertising, one of the most successful business models for Internet firms, was higher than that of broadcasting advertising and magazine advertising…
Students make up the biggest group of online game players in China, followed by IT and media industry workers, according to a survey released recently, Beijing Business Today reported. The survey, jointly conducted by 17173.com, a Chinese online game Website, and iResearch Consulting Group, said almost 60 percent of gamers were in their 20s and 95 percent were below 35 years old.
High school graduates accounted for 35 percent of Chinese gamers, the report said. One-third of the respondents have a college education and 23 percent a university diploma. Forty-five percent of the gamers were female, who favored to join in the games with the identification of opposite sex…
More that 20 million Chinese play online games, and the e-commerce revenue have grown 50% in relation to last year’s numbers.