In this post, I’ll talk about how designers can step up to the plate and become skilled facilitators that help teams create choices.
![aisle architecture building business](https://i0.wp.com/www.designative.info/blog/wp-content/uploads/2021/07/pexels-photo-277572.jpeg?fit=867%2C1300&ssl=1)
In this post, I’ll talk about how designers can step up to the plate and become skilled facilitators that help teams create choices.
I’ll argue for the Need for Facilitation as strategists guide individuals and groups to make business decisions though effective facilitation processes.
Let’s raise awareness about how unprepared designers are to understand and influence strategy, advocate for a new role called Design Strategist, and propose a minimum set of skills required for becoming a Design Strategist.
Bill Buxton in this old — but still very relevant — talk advocates the need for global businesses to explore how design and design thinking can provide them with high-level, strategic value and competitive advantage […]
Whether openly and actively, or in subtle, subliminal ways, things talk to us, and designers write the initial script that will let us develop and improvise the dialogue […]
While interaction designers have strong evaluation skills through quantitative research such as usability, IxD lacks the same types of aesthetic-based design criticism that graphic design, architecture and industrial design have. This 25-minutes presentation is meant to offer the beginnings of a discussion around what could are the foundations of interaction design, how do they impact aesthetics of interaction and how can they be used for design critique within an interaction design practice […]
How does a manager deal with an inherited team, rather than a team she hand-picked? Sometimes a manager has to motivate someone who applied for that manager’s job – and is extremely resentful. What about the differences between innies and outies? Dorelle Rabinowitz, lead of the Design Systems Group at eBay, shares stories from both managers and individual contributors about how they either inspired their teams to do great things or how things fell apart […]
You’ve worked hard on a design and finally got it nailed. You’ve thought deeply about the user experience and designed for usability and great information presentation. The visual design is compelling. Enjoy it while you can because you’ve been asked to hold a design review. Your creative and well thought-out design is about to be transformed into a into a patchwork quilt as stakeholders argue for changes based on their off-the-cuff reactions and personal agendas […]
How would you like to control the visualization of designs with a strong tactile sense? This video demonstrates a new prototype by Autodesk for a “Tangible View Cube”. The cube is a small wireless device with built-in accelerometers and magnetometers to allow absolute coordinates of the cube to be passed to an application. Brian Pene and Eddy Kuo connected Matt Jezyk and Lira Nikolovska’s tangible cube to Autodesk Design Review to correlate and control 3D navigation, similar to how the View Cube works in the software […]
Doug Look from Autodesk Labs experiments with Autodesk’s design software on a Multi Touch Wall device, produced by Perceptive Pixel and invented by researcher and (TED conference luminary) Jeff Han. Multi-touch human-computer interfaces may dramatically change how products, infrastructure, and buildings are designed […]