In this talk at UX Lisbon, Dan Saffer provides a new way of thinking about designing digital products: as a series of microinteractions that are essential to bringing personality and delight to applications and devices […]
Tag: Dan Saffer
The difference between a good and a great product are its details – those microinteractions that make up the small moments inside and around its features. Our latest Smart Salon explored this compelling topic with Smart Design’s Director of Interaction Design, Dan Saffer, Kristen Culp of Pebble Technology, Bill DeRouchey of GE and Karen Kaushansky […]
Dan Saffer calls out the Interaction Design community for allowing distracting topics to consume our attention, and for paying too little attention to “moonwalking bears,” the opportunities interaction designers can take advantage of in the near future […]
How do you create products for this new paradigm? While most of us know how to design desktop and web applications, what do you need to know to design for interactive gestures? This introduction to designing gestural interfaces will cover the basics: usability and ergonomics; a brief history of the technology; some elemental patterns of use; prototyping and documenting; and how to communicate that a gestural interface is present to users […]
About a year and a half ago, when Dan Saffer — experience design director of Adaptive Path — first started thinking about the material that would eventually become ‘UX Intensive: Interaction Design‘, he wondered what it was that helped designers make those leaps of faith, the great guesses, that we have to make on projects. So he came up with this talk, ‘How to Make Good Design Decisions‘ […]