In 2007, Carnegie Mellon professor Randy Pausch, who was dying of pancreatic cancer, delivered a one-of-a-kind last lecture that made the world stop and pay attention. This moving talk will teach you how to really achieve your childhood dreams. Unmissable […]
Tag: Computer
While Apple iPad tablet has just been unveiled in the U.S., a product of similar appearance strangely there for six months now on the Chinese market.The resemblance has prompted local websites, including Shanzhai.com, technology blog dedicated to Chinese copies, with irony on the turn made by domestic manufacturers now able to clone a product before it has been revealed.Its manufacturer is surprised: “Why Apple did the same thing as us?” […]
Online sales in China almost doubled in the first nine months of last year, official data showed recently, as China becomes more switched on and the younger generation of shoppers bare more confident in Internet shopping […]
Pixar cofounder Ed Catmull exemplifies the greatest form of leadership: empowering others to achieve the extraordinary. People tend to think of creativity as a mysterious solo act, and they typically reduce products to a single idea: This is a movie about toys, or dinosaurs, or love, they’ll say. However, in filmmaking and many other kinds of complex product development, creativity involves a large number of people from different disciplines working effectively together to solve a great many problems. Ed Catmul is an unpretentious man. He doesn’t like to talk about how he performs his job as president of Pixar and (since a 2006 merger) Disney Animation Studios. But the article and accompanying podcast shed light on his exceptional leadership qualities […]
Humans work to understand and react to each others intentions. The context aware computing group at the MIT Media lab has demonstrated that across most aspects of our life, computers can do this too. The groups demonstrations range from car to office kitchen to and even bed. The goal is to show that human intentions can be recognized considered and responded to appropriately by computer systems. This talk demonstrates that Artificial intelligence can competently Improve human-computer interaction with systems and even each other in a myriad of natural scenarios […]
Advancing Science 2.0 will require a shift in priorities to promote intense collaboration, integrative thinking, teamwork-based education/training, and case study ethnographic research methods. Science 2.0 will reduce the gulf between basic and applied research, while bringing theory and practice closer together. This talk lays out an ambitious vision that will impact research funding, educational practices, and democratic principles […]
Jonathan Harris wants to make sense of the emotional world of the Web. With deep compassion for the human condition, his projects troll the Internet to find out what we’re all feeling and looking for […]
Technologist and futurist Bill Joy talks about several big worries for humanity — and several big hopes in the fields of health, education and future tech […]
Robert Fabricant talks about Interaction Design as a practice beyond just computing technology. He gives examples of Interaction Design as far back as ancient history, all the way to a humanitarian project underway today. He shows that Interaction Design’s primary medium is behavior, extending far past the high technology world into the realm of human behavior and relationships […]
In their talk at IxDA | Interaction ‘08 Conference, they describe their experience with the merger of user centered design into agile (team) development practice as manifest in a one day design studio […]