Categories
Design Inspiration Readings

Watch “3 Game Theory Tactics, Explained” from Big Think

Game Theory helps you identify the optimal strategy for achieving your goals, minimize losses, and make informed choices that lead to better outcomes.

Categories
Design Readings

Watch Marc Rettig and Hannah DuPlessis “Design as Participation”

In their Talk “Design as Participation”, Marc and Hanna bring their point of view to the theme of “design in context,” expanding it to consider three contexts: the operational context (where we focus most of our attention), the “great context” of systemic and societal shifts, and the inner context on which the quality of our participation depends

Categories
Design Readings Software

Watch Dan Saffer’s “Microinteractions: Design with Details” talk at UXLX

In this talk at UX Lisbon, Dan Saffer provides a new way of thinking about designing digital products: as a series of microinteractions that are essential to bringing personality and delight to applications and devices […]

Categories
Design Innovation Software

Watch Drew Davidson’s “Design for Fun: What Makes a Game Good, and a Good Game?” talk at MIT Media Lab

Drew Davidson likes to play with blocks in his sandbox, as he demonstrates in a show-and-tell to interactive media colleagues. In this case, the playground is an online game called Minecraft, a two-year-young internet sensation with millions of followers, developed single-handedly by a programmer named “Notch,” A.K.A. Markus Persson [..]

Categories
Design Information Technology Innovation Trend Watching

Watch Richard Buchanan’s Keynote on IxDA | Interaction ‘11 Conference

Richard Buchanan is Professor of Design, Management, and Information Systems at the Weatherhead School of Management, Case Western Reserve University. Before joining the Weatherhead faculty in 2008, he served as Head of the School of Design from 1992 until 2002 and from 2002 until 2008 as Director of Doctoral Studies. While at Carnegie Mellon, he inaugurated Interaction Design programs at the Masters and doctoral level […]

Categories
Design Innovation Software

Watch Mark Baskinger’s “Drawing Ideas and Communicating Interaction” talk at Johnny Holland

Last year at IxDA’s Interaction 09, Johnny Holland interviewed Mark Baskinger, associate professor at the School of Design of the Carnegie Mellon University.Mark talks about drawing ideas and shares his thoughts about the differences between industrial designers and interaction designers and how interaction designers can use sketching to communicate their designs better […]

Categories
Innovation

Watch Randy Pausch’s “Really achieving your childhood dreams” talk at TED

In 2007, Carnegie Mellon professor Randy Pausch, who was dying of pancreatic cancer, delivered a one-of-a-kind last lecture that made the world stop and pay attention. This moving talk will teach you how to really achieve your childhood dreams. Unmissable […]

Categories
Design Information Technology Innovation Software

Watch Johnny Lee’s “Wii Remote hacks” demos at TED

Building sophisticated educational tools out of cheap parts, Johnny Lee demos his cool Wii Remote hacks, which turn the $40 video game controller into a digital whiteboard, a touchscreen and a head-mounted 3-D viewer […]

Categories
Design Innovation

Watch Marc Rettig’s “How to Change Complicated Stuff” talk at IxDA | Interaction ’09 Conference

In this talk Marc Rettig offers insights into the question “what is it like to actually achieve a meaningful, sustainable, positive difference in life?”, drawing lessons from a number of serious, heartfelt attempts to affect change. The work we have all done in recent decades has prepared us to take on much bigger challenges. The foundations of design remain powerfully effective. That said, there are ways in which “designing for change” requires additions to our inventory of methods, and transformations in the way we plan and conduct our work […]

Categories
Design Information Technology Innovation Software

Watch Golan Levin making art that looks back at you at TED

Golan Levin, an artist and engineer, uses modern tools — robotics, new software, cognitive research — to make artworks that surprise and delight. Watch as sounds become shapes, bodies create paintings, and a curious eye looks back at the curious viewer […]