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For Inspiration: “Blunt of Judah” by Nação Zumbi

Oldie, but goodie: “Blunt of Judah”, by Nação Zumbi […]

Oldie, but goodie:

Eu tô bem na minha altura
Onde na fadiga do vento
É que o veneno circula
E o remédio nem deve saber
Que acabou o descanso
Pra encontrar a cura
Fêmea soñadora, seus devaneios
Me faz ver através das portas
E até atravessar espelhos

Tô no caminho do Blunt of Judah
Pra ficar sonhando depois que acordar(2x)

Interado com fumaça ativa
Flutuando sem nenhuma esteira
Em plena menção sativa
Escaneando o dia
Revelando a seqüência inteira
Se ligando pelos olhos e ouvidos
Verdadeira Odisséia na cera
Sempre ativo na interzona
Janela viva e acesa
Via erva santa sem amônia

Tô no caminho do Blunt of Judah
Pra ficar sonhando depois que acordar(2x)

O vermelho e o amarelo
Na quentura do véu
A fumaça era grande
E sumia no céu
Iluminismo no dubismo dos zumbis
A Babilônia não está tão longe
Pela quantidade que se consome
O paraíso dessa vez vem logo
Como um lugar sem nome

Tô no caminho do Blunt of Judah
Pra ficar sonhando depois que acordar(2x)

Blunt of Judah

Year: 2002
Director: Ricardo Carelli and Joan Mazuquelli
Label: Trama
Production: Trama

Blunt of Judah by Nação Zumbi

By Itamar Medeiros

Originally from Brazil, Itamar Medeiros currently lives in Germany, where he works as VP of Design Strategy at SAP, where he leads the design vision for the entire Human Capital Management product line, ensuring cohesive product narratives and establishing best practices.

Working in the Information Technology industry since 1998, Itamar has helped truly global companies in multiple continents create great user experience through advocating Design and Innovation principles. Itamar has also served as a juror for prestigious design competitions and lectured on design topics at universities worldwide.

During his 7 years in China, he promoted the User Experience Design discipline as User Experience Manager at Autodesk and Local Coordinator of the Interaction Design Association (IxDA) in Shanghai.

Itamar holds a MA in Design Practice from Northumbria University (Newcastle, UK), for which he received a Distinction Award for his thesis Creating Innovative Design Software Solutions within Collaborative/Distributed Design Environments.

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