Tag Archives: user experience

Listen to Joe Sokohl’s “A Real Nowhere Man: Managing Remote Teams Remotely” talk at IA Summit 2009

Not only do we work with people across the hall, across town, and across the country, but we also work with people we never meet from countries we know about only through Wikipedia or the Travel Channel. UX Lead for PracticeWorks, Joe Sokohl discusses principles to live by when managing teams remotely including: communication, flexibility, sensitivity, courage, and the best tool of all, empathy [...]
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Listen to Eric Reiss’ “ROI: Speaking the Language of Business” talk at IA Summit 2009

What is the business value of Information Architecture? Eric Reiss, co-founder of FatDUX, a user-experience design company headquartered in Copenhagen, reviews our current approaches, including limited use of the bean-counter acronyms, and explains why these arguments are usually not compelling for business executives [...]
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Watch Charlie Kreitzberg’s “Surviving a Design Review” talk at IxDA | Interaction ‘09 conference

You’ve worked hard on a design and finally got it nailed. You’ve thought deeply about the user experience and designed for usability and great information presentation. The visual design is compelling. Enjoy it while you can because you’ve been asked to hold a design review. Your creative and well thought-out design is about to be transformed into a into a patchwork quilt as stakeholders argue for changes based on their off-the-cuff reactions and personal agendas [...]
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Listen to Dan Brown’s “Designing Rules: The Engine of User Experience” talk at IA Summit 2009

Co-founder and principal at EightShapes, Dan Brown lays the groundwork for how we think and talk about this aspect of our work and provides a rationale for why thinking about rules is important. He distinguishes good rules from bad and offers a framework for designing and documenting them [...]
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David Merrill’s “Siftables” talk at TED

Imagine overturning a container of nuts and bolts, then looking through the resulting pile for a particular item. Or spreading photographs out on a tabletop and then beginning to sort them into piles. During these activities we interact with large numbers of small objects at the same time, and they utilize all of our fingers and both hands together. MIT grad student David Merrill demos Siftables -- cookie-sized, computerized tiles you can stack and shuffle in your hands...
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