{  Posts Tagged as ‘Dan Saffer’  }

Dan Saffer’s “Attention Awareness” Keynote at IxDA | Interaction ‘09 Conference

Dan Saffer calls out the Interaction Design community for allowing distracting topics to consume our attention, and for paying too little attention to “moonwalking bears,” the opportunities interaction designers can take advantage of in the near future [...]

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“Tap is the New Click”: Dan Saffer´s talk at NYC IxDA Face-to-Face meeting

How do you create products for this new paradigm? While most of us know how to design desktop and web applications, what do you need to know to design for interactive gestures? This introduction to designing gestural interfaces will cover the basics: usability and ergonomics; a brief history of the technology; some elemental patterns of use; prototyping and documenting; and how to communicate that a gestural interface is present to users [...]

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“How to Make Good Design Decisions”, by Dan Saffer

About a year and a half ago, when Dan Saffer — experience design director of Adaptive Path — first started thinking about the material that would eventually become ‘UX Intensive: Interaction Design‘, he wondered what it was that helped designers make those leaps of faith, the great guesses, that we have to make on projects. So he came up with this talk, ‘How to Make Good Design Decisions‘ [...]

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