Autodesk 2010 Animation Show Reel Call for Submissions
Looking to show off your best assets? Be part of the Autodesk 2010 Animation Show Reel [...]
Read More »Looking to show off your best assets? Be part of the Autodesk 2010 Animation Show Reel [...]
Read More »For the 15th consecutive year, every Oscar-winning movie for Best Visual Effects was created with the help of filmmaking tools from Autodesk. Autodesk Digital Entertainment Creation software was also used to help shape this year’s nominees and winners for Achievement in Cinematography, Best Animated Feature Film, and Best Animated Short Film [...]
Read More »From start to finish, software from Autodesk, Inc. , played a pivotal role in helping James Cameron and Lightstorm Entertainment pioneer new methods of virtual moviemaking, for Cameron’s history-making motion picture “Avatar” [...]
Read More »Each year, Game Developer looks at the powerful lineup of new products and new releases of important tools, from game engines to books, and selects the top five products in each category. Front Line Awards finalists represent the most innovative, user-friendly, and useful products from behind the scenes of the world’s best video games. For this year, Autodesk 3ds Max won Game Developer Award for Best Art Tool [...]
Read More »Autodesk and Parallels, a worldwide leader in virtualization and automation software, announced that they have signed an agreement to make Parallels Desktop for Mac Autodesk’s preferred Mac virtualization software [...]
Read More »Autodesk has signed a definitive agreement with Avid to acquire substantially all of the assets of Avid’s Softimage business unit for around US$35 million. This will mean that Autodesk will own three of the main 3D suites: 3ds Max, Maya and Softimage|XSI. Autodesk plans to acquire and continue developing the core Softimage|XSI suite, the Softimage|Face Robot facial animation software, the Softimage|Cat character animation plug-in for 3ds Max and the Softimage|Crosswalk ‘interoperability solution’ – which will be integrated with Autodesk’s own sharing technology…
Read More »More than 30 Super Bowl XLII TV commercials for Bridgestone, Budweiser, Coca-Cola, FedEx and other advertisers were created using Autodesk, Inc. technology. Autodesk’s visual effects, editing/ finishing and 3D modeling, animation and rendering software were used to deliver computer-generated imagery, including digital animals and environments. ‘With a viewership of over 97 million people, this year’s Super Bowl commercials have exceeded expectations and delivered the inspired entertainment we look forward to year after year,’ said Karim Salabi, Autodesk Media & Entertainment vice president of marketing…
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