by Itamar Medeiros | August 26, 2010 | 0 Comments Ellen Dunham-Jones fires the starting shot for the next 50 years’ big sustainable design project: retrofitting suburbia. To come: Dying malls rehabilitated, dead “big box” stores re-inhabited, parking lots transformed into thriving wetlands [...]
Read More » by Itamar Medeiros | August 12, 2010 | 0 Comments In this talk, Peter Morvile defines a pattern language for search that embraces user psychology and behavior, multisensory interaction, and emerging technology [...]
Read More » by Itamar Medeiros | August 5, 2010 | 0 Comments Last year at IxDA’s Interaction 09, Johnny Holland interviewed Mark Baskinger, associate professor at the School of Design of the Carnegie Mellon University.Mark talks about drawing ideas and shares his thoughts about the differences between industrial designers and interaction designers and how interaction designers can use sketching to communicate their designs better [...]
Read More » by Itamar Medeiros | July 8, 2010 | 0 Comments We can no longer ask users to think like machines just to be able to use software. This talk explores diverse areas of non-digital human experience – including language and theater, neurology and sociology – in order to frame and showcase some of the most exciting current and emerging user experience design practices, both on the web and in other media such as video games and the arts. The objective is quite simply to inspire designers to humanize their interfaces [...]
Read More » by Itamar Medeiros | July 5, 2010 | 0 Comments Whether openly and actively, or in subtle, subliminal ways, things talk to us, and designers write the initial script that will let us develop and improvise the dialogue [...]
Read More » by Itamar Medeiros | June 7, 2010 | 0 Comments Drawing on improvised models from urban planning to jazz, Liz Danzico investigates improvisation at work and illustrate directions interactions designers might take in understanding how frameworks take hold [...]
Read More » by Itamar Medeiros | May 20, 2010 | 0 Comments In the midst of a global conversation about change, many designers are pondering their own impact in the world. How does our experience in software interfaces, web sites, and physical products prepare us to address the profound issues humanity is facing? These issues involve many complex systems, systems too big to fit into the scope of any single company or institution. Design methods are potent at large scale and scope, but what does it take to be effective as a practitioner, as a team, as a company? What is it like to actually achieve a meaningful, sustainable, positive difference in life? In this evening of conversation, Marc Rettig will moderate a few discussions about the fundamentals of design work, and the need for designers everywhere to be working to have impact beyond making money for their employers [...]
Read More » by Itamar Medeiros | May 6, 2010 | 0 Comments Autodesk has unveiled eight industry-oriented software suites to help students learn core design and engineering skills [...]
Read More » by Itamar Medeiros | April 21, 2010 | 0 Comments Joshua Prince-Ramus believes that if architects re-engineer their design process, the results can be spectacular. Speaking at TEDxSMU, Dallas, he walks us through his fantastic re-creation of the local Wyly Theater as a giant “theatrical machine” that reconfigures itself at the touch of a button [...]
Read More » by Itamar Medeiros | April 19, 2010 | 0 Comments Autodesk is extending the Autodesk Assistance Program through the 2010 calendar year and to military veterans [...]
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