Watch Rachel Armstrong’s “Architecture that repairs itself?” talk at TED

Venice, Italy is sinking. To save it, Rachel Armstrong says we need to outgrow architecture made of inert materials and, well, make architecture that grows itself. She proposes a not-quite-alive material that does its own repairs and sequesters carbon, too. Read More »

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Autodesk 3ds Max wins Game Developer Award for “Best Art Tool” of 2009

Each year, Game Developer magazine looks at the powerful lineup of new products and new releases of important tools, from game engines to books, and selects the top five products in each category. Front Line Awards finalists represent the most innovative, user-friendly, and useful products from behind the scenes of the world’s best video games. Read More »

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Twitter Weekly Updates for 2010-01-24

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Watch Vint Cerf’s “The past, present & future of the web” interview for ABC7 Extra

Watch ABC7’s full interview with Vint Cerf, father of the Internet and Google’s Chief Internet Evangelist: Read More »

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China, Socialism & Consumer Behavior: consumption stimulus to extend into 2010

Stimulus policies spurring Chinese domestic consumption will be maintained in 2010, while high sales growth of home appliances and automobiles due to the stimulus packages will not affect consumption, analysts predict. Read More »

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China, Socialism & Consumer Behavior: Consumer spending helps boost Shanghai’s growth

Shanghai’s  economy made further progress on October/2009 as a result of continued strong growth in local consumer spending and investment, while exports also improved to help strengthen a growing recovery. Read More »

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[EVENT] IxDA Shanghai presents “Metaphor Brainstorming” Workshop with Chauncey Wilson: JANUARY 21ST, 2010, 6:30PM

Metaphor brainstorming is a powerful ideation and conceptual design technique for generating underlying metaphors, requirements, features, and attributes for new and existing products. Metaphor brainstorming begins with traditional brainstorming of high-level metaphors. These metaphors are then deconstructed into their components and attributes. Finally, the items from the deconstruction are mapped to potential features, requirements, or attributes of the new product.

Metaphor brainstorming is most useful during the early stages of design for developing conceptual models, generating requirements, and early user interface design where you are specifying the relationship between features and specific user interface metaphors.

In this workshop, Chauncey Wilson will:

  1. Describe the metaphor brainstorming process;
  2. Explain how take the output and convert that into requirements and design concepts;

When?
January 21st, 2010 6:30PM

Where?
Autodesk
399, Pu Dian Road, Pudong New District, Shanghai, 200122, P.R. China
view map

Chauncey Wilson | Autodesk, Inc.
Senior User Researcher at Autodesk in Waltham and an adjunct professor in the Human Factors in Information Design graduate program at Bentley University, Chauncey Wilson has more than 25 years in the field as a usability engineer, usability manager, user researcher, and development manager. Chauncey has presented at CHI, UPA, HFES, APA, and STC conferences and has co-authored chapters in the 1997 Handbook of HCI, and Cost-Justifying Usability, Second Edition: An Update for the Internet Age, Second Edition.

Chauncey recently edited a book for web designers due out later this fall, and just published User Experience Re-Mastered: Your Guide to Getting the Right Design. He also wrote “The Well-Tempered Practitioner” column for the ACM CHI publication Interactions during 2006 and 2007, collaborated on the UPA Code of Conduct, and is co-editor of the Methods sections of the UPA Body of Knowledge (BoK).

In addition to his usability and design work, Chauncey is also a serious amateur chef, gadgeteer, bookophile, and photographer.

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Education in China: 56% of student startups get low marks

More than half of government-subsidized student business companies were scored as “mediocre” or even “bad-performing” after years of operation, according to an report released recently at the Shanghai Entrepreneurship Week. Read More »

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Twitter Weekly Updates for 2010-01-17

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Watch George Smoot’s “The Design of the Universe” talk at TED

At Serious Play 2008, astrophysicist George Smoot shows stunning new images from deep-space surveys, and prods us to ponder how the cosmos — with its giant webs of dark matter and mysterious gaping voids — got built this way. Read More »

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