Category : Design

Watch Paola Antonelli’s “Why I brought Pac-Man to MoMA” talk at TED

When the Museum of Modern Art (MoMA) senior curator of architecture and design announced the acquisition of 14 video games in 2012, “all hell broke loose.” In this far-ranging, entertaining, and deeply insightful talk, Paola Antonelli explains why she’s delighted to challenge preconceived ideas about art and galleries, and describes her burning wish to help establish a broader understanding of design [...]

Watch Alastair Parvin’s “Architecture for the people by the people” talk at TED

Designer Alastair Parvin presents a simple but provocative idea: what if, instead of architects creating buildings for those who can afford to commission them, regular citizens could design and build their own houses? The concept is at the heart of WikiHouse, an open source construction kit that means just about anyone can build a house, anywhere. Alastair Parvin believes in making architecture accessible to 100 percent of the population [...]

Dieter Rams’ “Less is More” interview for Gestalten TV

How to introduce one of the most influential designers of the 20th century – one whose clear visual language has not only defined product design for decades, but also our fundamental understanding of design’s potential and function? We’re guessing our Less and More: The Design Ethos of Dieter Rams book, this video podcast interview, and the exhibition at London’s Design Museum is a good start [...]

Watch Jay Silver turn anything into a keyboard

Jay Silver, inventor of MaKey MaKey, shows CNN Ideas how to use anything to interact with computers and why that is valuable [...]

Watch Jason Ulaszek & Brian Winters’ “From Design Research to Experience Roadmap” talk at Interaction’13 | IxDA Conference

Design research is critical. Creating foundational, living documentation about the needs, beliefs and behaviors of your customer is of the utmost importance. And, being able to identify needs, opportunities and the future direction for the business, based on both sound process and analytical thought, will be your keys to short and long-term success. In this session you’ll learn how to turn design research activities into a mental model, identify potential new business opportunities and derive business and experience direction from your newly found consumer insight. And, you’ll look like a freakin’ rockstar in your company doing it [...]

Reflecting on Standards and Frameworks in Responsive Web Design and Accessibility on UXmatters

Reflecting on Standards and Frameworks in Responsive Web Design and Accessibility on UXmatters

Every month in Ask UXmatters (one of the leading resources of User Experience Professionals), a panel of UX experts answers their readers’ questions about a variety of user experience matters. This month I took part of this panel, and helped answer questions regarding Responsive Web Design and Accessibility [...]

Watch Nancy Duarte’s “The secret structure of great talks” at TED

From the “I have a dream” speech to Steve Jobs’ iPhone launch, all great presentations have a common architecture. At TEDxEast, Nancy Duarte draws lessons on how to make a powerful call-to-action [...]

Watch Mike Lemmon’s “Design Language for Interactions” talk at IxDA | Interaction ’12 Conference

A design language establishes the visual vocabulary, relationships and hierarchies that allow diverse products to become recognizable and unified. But as products become digital and shift to multi-platform app-driven ecosystems, what constitutes an effective design language for interaction that can drive consistency across these varied experiences? This presentation provides a framework for how to establish an interaction design language by sharing professional project experiences and examples [...]

Watch Frederick van Amstel’s “Vernacular Interaction Design” talk at Interaction’12 | IxDA Conference

Interaction Design is a young field dedicated to how people interact with technology, but people used to interact without technology way long before it. Kid’s street games are one example of what we call Vernacular Interaction Design. Those games have interaction structures that were designed by players themselves across many generations, accumulating a history of successive adaptations for local cultures [...]

Watch Fabian Hemmert’s “Hack to the Future” Keynote at Interaction’12 | IxDA conference

Fabian Hemmert is a design researcher born and raised in Germany. During his studies towards an M.A. degree in Interface Design, he worked for Nintendo Europe and Marvel Comics. He is currently finishing his PhD at the Berlin University of the Arts, in cooperation with Deutsche Telekom Laboratories, where his thesis focuses on new ways [...]