Archive for the 'innovation' Category
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06.25.08
OCED on Innovation in China
"OCED Observer is running a good piece this month assessing the state of innovation in China: "Part of China’s innovation stodginess reflects history: the Chinese R&D system has evolved from a Soviet-style mission approach, slowing the transition to a more market-led approach. Geography is also a factor, with many pockets of excellence living separate lives–more an archipelago than an interlinked whole. A glance at the map also reveals that the hot spots of innovation lie along the east coast. In bleak contrast stands the number of R&D facilities in the western and central provinces. Again, history comes in to play, since many of these sites were chosen during the Cold War because their remoteness from busy economic hubs was considered as a “third frontier” in defending Chinese intelligence...""  read on
posted in innovation, industry, research, china, information technology, education, trends, economics -
06.22.08
Intellectual Property: Introduction of China’s Intellectual Property Strategy
"China has promulgated its own intellectual property strategy, which is aimed at promoting innovation and the use of new technologies by China's industries. It's hoped that via the implementation of the strategy, all innovations will be respected and more wealth will be created..."  read on
posted in industry, creativity, market, trade, intellectual property, wealth, china, innovation, economics -
06.06.08
“How to Make Good Design Decisions”, by Dan Saffer
"About a year and a half ago, when Dan Saffer -- experience design director of Adaptive Path -- first started thinking about the material that would eventually become "UX Intensive: Interaction Design", he wondered what it was that helped designers make those leaps of faith, the great guesses, that we have to make on projects. So he came up with this talk, "How to Make Good Design Decisions"..."  read on
posted in creativity, innovation, information technology, design -
04.22.08
Autodesk Supports China’s Digital Design Education
"In cooperation with China's Ministry of Education, Autodesk has launched China Student Design Community to provide free digital design tools to Chinese students, in order to support of China's digital design innovation and engineering education. Previously, the company has made investments in China's education field, including the establishment of joint labs in five Chinese universities of Tsinghua University, Tongji University, Harbin Institute of Technology, South China University of Technology and Shanghai Jiaotong University. The company has also sponsored China's Development and Design program through which it has reached partnership with Beijing Software and Information Service Promotion Center, providing software and development tools to Chinese designers..."  read on
posted in beijing, software, autodesk, shanghai, innovation, education, information technology, china, design -
04.20.08
Intellectual Property: China to strengthen IPR protection
"Chinese government will work to strengthen intellectual property rights (IPR) protection, China's Vice Premier Wu Yi said on a national conference for directors of intellectual property offices recently. China has made progress in the past 30 years in IPR protection, represented by the growing number and quality of IPRs which have been widely and effectively applied to practical production, Wu said..."  read on
posted in european union, trade, intellectual property, innovation, china -
03.31.08
“User Interface Design in an Agile Environment”: Jeff White and Josh Unger’s talk at IxDA | Interaction ‘08 Conference
"As interaction designers working within agile teams, Jeff White and Josh Unger have used a design studio approach to user interface design on five separate occasions over the past year in order to establish design direction during early development cycles and provide the design vision for multiple sprints. In their talk at IxDA | Interaction ‘08 Conference, they describe their experience with the merger of user centered design into agile (team) development practice as manifest in a one day design studio..."  read on
posted in united states, creativity, ixda, research, software, information technology, interaction, innovation, design -
03.31.08
Look Into the Future with Autodesk Labs: Multi touch wall (Part II)
"Doug Look from Autodesk Labs experiments with Autodesk's design software on a Multi-Touch Wall device, produced by Perceptive Pixel and invented by researcher and (TED conference luminary) Jeff Han. multi-touch human-computer interfaces may dramatically change how products, infrastructure, and buildings are designed. The video allows you to imagine new ways to interact with large displays and multi-touch interfaces and inspires a discussion on what might, in the not-so-distant future, dramatically change how products, infrastructure, and buildings are designed..."  read on
posted in autodesk, united states, creativity, software, innovation, trends, interaction, design -
03.22.08
Autodesk featured in the Top 50 World’s Most Innovative Companies
"Autodesk has been recently featured in Fast Company's ranking of the world's most innovative companies. From visionary upstarts to storied stalwarts, the list highlights companies that dazzle with new ideas -- and prove beyond a doubt how business is a force for change: Since 1982, designers, engineers, and architects have made Autodesk's 2-D AutoCAD drafting programs the default choice for creating anything from buildings to sailboards. Now Autodesk is targeting the latest growth area in product design: 3-D virtual prototyping that eliminates the need for building physical models."  read on
posted in software, autodesk, united states, innovation, interaction, culture, design, information technology, environment -
03.20.08
“The Design Eco-System”: Bill Buxton’s Keynote at IxDA | Interaction ‘08 Conference
"Bill Buxton, in his keynote during for the opening of IxDA | Interaction ‘08 Conference, asks us: "How Can We Design Great Products if we don’t First Design our Environment?" Great ideas are not enough. In many ways, they are the easy part of design. The hard part is seeing those great ideas through to reality. But the weight of that hard part can be significantly lightened if one has the right tools, the right team, and is working in the right physical and cultural space. While this sounds obvious – banal even, the reality is that in the technology sector, the eco-system in which much design takes place is not conducive to the task. Designers are generally significantly out-numbered by technical staff. Unless proper attention is paid to details, the resulting physical and cultural eco-system will be determined by those with the larger numbers..."  read on
posted in autodesk, creativity, ixda, canada, research, innovation, design, trends, information technology, interaction, environment -
03.20.08
“An Insurgency of Quality”: Alan Cooper’s Keynote at IxDA | Interaction ‘08 Conference
"In the absence of effective post-industrial age management tools, people plead for speed and innovation, but what they really want is quality. It's up to us, the interaction designers, to lead the way out of the chaotic world of misdirected, misdesigned, and mismanaged products to a world where high quality and high tech go hand in hand. In his keynote at IxDA | Interaction '08 Conference, Alan Cooper issues a manifesto for revolution, showing us how to take control of an industry careening crazily into confusion, and restore visibility and manageability, along with higher revenue and profit margins, by starting an insurgency of quality..."  read on
posted in software, creativity, ixda, innovation, interaction, design, information technology, economics
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