Recent Posts
- Watch Bruce McCall’s “faux nostalgia” talk at TED
- Twitter Weekly Updates for 2010-03-14
- Living in China: Report Shows Severity of Pollution
- Living in China: 85% of Chinese families can’t afford houses
- Watch Xiao Qiang’s “China’s Digital Revolution” Interview for BBC
- Twitter Weekly Updates for 2010-03-07
- China, Socialism & Consumer Behavior: U.S. destinations target affluent Chinese tourists
Most Popular Articles
- Look Into the Future with Autodesk Labs: Multi touch wall
- Internet in China: What Do Chinese Internet Users Do Online?
- Autodesk Makes "BusinessWeek 50", A Ranking of the Best Performers in S&P 500 Index
- China, Socialism & Consumer Behavior: In a Tidal Shift, Chinese Spending More Overseas
- China, Socialism & Consumer Behavior
- Finance industry employees in China top salary rankings
- Chinese Calligraphy: Master Yue Le
Most Popular Topics
Internet In China Living In China sustainable sustainability Living In Shanghai TED conference revenue entertainment Asia Interaction Design japan Mobile Phones architect Yuan google information technology energy China internet Xinhua Report artist Shanghai Statistics Internet Users consumer behavior Chinese People Autodesk environment designer architecture Game behavior 3D software design Beijing Infrastructure Chinese Government United States education
Where to Find me
Subscribe

Watch Dave Malouf’s “Foundations of Interaction Design: Bringing design critique to interaction design” talk at IxDA | Interaction ‘09 conference
Foundation and critique are two core elements that separate design from other ways of thinking and practicing creation of ideas and solutions. Foundations are the core elements that we manipulate within our craft. Critique is the way we judge the results of that craft. For critique to be effective though it requires foundation. It is only through our understanding of what it is that makes up our craft, that we can bring consistency and consensus to design criticism.
While interaction designers have strong evaluation skills through quantitative research such as usability, IxD lacks the same types of aesthetic-based design criticism that graphic design, architecture and industrial design have. This 25-minutes presentation is meant to offer the beginnings of a discussion around what could are the foundations of interaction design, how do they impact aesthetics of interaction and how can they be used for design critique within an interaction design practice.
Dave Malouf – Foundations of Interaction Design: Bringing design critique to interaction design from Interaction Design Association on Vimeo.
Dave Malouf is currently a Professor of Interaction Design in the Industrial Design Department of the Savannah College of Art & Design (SCAD). Before taking this position, David was a Sr. Interaction Design for Motorola Enterprise Mobility where he designed software, webware, and hardware interactions and interfaces. Motorola was the last in a 15 year journey of practicing interaction design, information architecture, ui design, project management and other roles and positions working almost exclusively with think client technologies.
Dave is also one of the primary founders and first Vice President of the Interaction Design Association (IxDA). Dave’s passion for evangelizing and teaching interaction design, came to a climax in 2008 when he co-chaired the first Interactions conference, Interaction 08 | Savannah. The overwhelming success of this sold out event has catapulted interaction design and IxDA.
- Interaction Design Association (IxDA) 2010 Global Student Competition: Submissions open
- “Design for Flow”: Dave Cronin’s talk at IxDA | Interaction ‘08 Conference
- IxDA Student Competition: New Sponsor, Prizes & Deadline Reminder
- Dan Saffer’s “Attention Awareness” Keynote at IxDA | Interaction ‘09 Conference
- “How to Make Good Design Decisions”, by Dan Saffer
Read Also: