Recent Posts
- Internet in China: Internet population hit 384 million in 2009
- Watch Barry Schwartz’s “The Paradox of Choice” talk at TED
- Twitter Weekly Updates for 2010-02-07
- Gaming in China: Sales of online gaming industry hit 4 billion US dollars in 2009
- Watch Tim Brown urge designers to think big at TED
- China, Socialism & Consumer Behavior: Shanghai’s sky-high priced luxurious house unveiled
- Media in China: 174 Million Cable TV Subscribers In 2009
Most Popular Articles
- Look Into the Future with Autodesk Labs: Multi touch wall
- Internet in China: What Do Chinese Internet Users Do Online?
- China, Socialism & Consumer Behavior: In a Tidal Shift, Chinese Spending More Overseas
- China, Socialism & Consumer Behavior
- Finance industry employees in China top salary rankings
- Autodesk Makes "BusinessWeek 50", A Ranking of the Best Performers in S&P 500 Index
- Chinese Calligraphy: Master Yue Le
Most Popular Topics
BIM behavior Living In Shanghai consumer behavior entertainment sustainability Yuan Beijing energy Infrastructure New York Autodesk Asia Chinese Government architect Mobile Phones Statistics architecture innovation software information technology education twitter Chinese People artist Shanghai Daily Xinhua United States China Internet Users Game Internet use Shanghai Report animation IxDA TED conference internet Living In China Financial Crisis design trends Brazil google japan revenue microsoft environment economics Hong Kong Creative Process Internet In China sustainable Interaction Design designer Europe
Where to Find me
Subscribe

“How to Make Good Design Decisions”, by Dan Saffer
About a year and a half ago, when Dan Saffer — former experience design director of Adaptive Path and founder of Kicker Studio — first started thinking about the material that would eventually become “UX Intensive: Interaction Design“, he wondered what it was that helped designers make those leaps of faith, the great guesses, that we have to make on projects. So he came up with this talk, “How to Make Good Design Decisions“.
Dan Saffer was an experience design director for Adaptive Path until 1998. An international speaker and author, his writing on design has appeared in BusinessWeek and many online publications. His acclaimed book Designing for Interaction: Creating Smart Applications and Clever Devices (VOICES)
has been called “a bookshelf must-have for anyone thinking of creating new designs” and has been translated into several languages. His new book on interactive gestures will be published by O’Reilly in October 2008.
Dan is a member of the Industrial Designers Society of America (IDSA) and the Interaction Design Association (IxDA). He received his Master of Design in Interaction Design from Carnegie Mellon University.
- Dan Saffer’s “Attention Awareness” Keynote at IxDA | Interaction ‘09 Conference
- “Tap is the New Click”: Dan Saffer´s talk at NYC IxDA Face-to-Face meeting
- “Design for Flow”: Dave Cronin’s talk at IxDA | Interaction ‘08 Conference
- John Thackara’s “Designing for Business as Unusual” keynote at IxDA | Interaction ‘09 conference
- Learning IxD From Everyday Objects
Read Also: